Trial play address, currently only suitable for PC. Source code hexagon game should be the originator of this HEX-FRVR, the original author developed using piXI...
After playing with synthetic watermelon these two days, I became enthusiastic and thought I could write one. I've never written a game before, but of...
All the project's Architecture using standard generated libluacocos2diOS. Xcode set when a static library such as BuildActiveArchitectureOnly - NOExcludedAr
To understand how the CocosCreator engine loads and frees resources, debug and modify the engine code to understand how it works. Therefore, this article will...
Today's topic is how to encrypt and decrypt lua script files. After consideration, I summed up two solutions for your reference. IOS Development Communication Technology...
I haven't written for a long time, mainly because I've been making a few mini-games with Phaser recently, plus learning Cocos Creator. The most important...
Cocos Creator, like Vue, has its own lifecycle callback, from game loading to game ending. Let's introduce it. The onLoad callback is first activated on...
4399 ninja jump jump mini game original game link: Ninja jump jump text use version CocosCreator2.4.5 version of the game screenshot game resource panel script...
In cocos2dx-lua, if you want to set the transparency of parent and child nodes, you can use the setCasCadeOpacityEnabled method of the parent node to...