Substance Painter updated features include:
1. Improved UV auto-unroll function 2. Improved baking function, curvature map and AO map 3. The new Export window shows the texture export listing 4. Export mesh 5 with displacement and tessellation effects. New Decals and 5 new Decals 6. New Python API feature extensions
Substance Painter 2020 Basic Video Tutorial
1. Improve the UV automatic split function In an earlier version, SP issued new UV split function, this function can be without UV, UV object automatically split now, SP, further improved the function allows users to control the UV split steps, can only break up without UV object without affecting the existing good UV has split, Can also be all models (whether or not already UV) unified automatic UV separation, providing you with more freedom of choice. It is also possible to export the generated mesh as an FBX file with the original triangulation and scene hierarchy for greater compatibility and stability.
SP2020 has a more powerful baking function, curvature map and AO map are no longer easy to see the previous joint problems. And you can use the new curvature baking with high polygon meshes.
3. New Export window The new export window provides many new options, the new texture list page can be customized export textures, also can choose to customize the file format and bit depth. Each texture set has coverage, as well as better feedback on the exact output. Simply put, the export window has a new interface that displays a list of exported textures.
4. The function of exporting model has been improved. The displacement model can be exported in SP2020, and the original mesh model or the mesh model with displacement subdivision can be arbitrarily selected. This may be a good choice for those who want to blur the boundaries between texture and styling.
Those familiar with UE4 will be familiar with decals, which are a common way to save scene resources. For example, when a large area of ground or wall is used in a scene, the repetition of the map will make the map unchanged and unnatural. Decals can not only use a picture to repeat a large area to achieve the purpose of saving resources, but also produce rich and characteristic real changes through decals.
The new Python API provides a wide range of extensions to Substance Painter’s plugins and scripts, which should be a must for those who love the app.