First, novice operation guide
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Element is introduced
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Bring up the action bar
After entering the game interface, you need to first click the left “Click switch area” to bring up the action bar.
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Allocation strategy
Drag the different step count modules under “GO” to configure the action strategy.
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Execution strategy
After the policy is configured, click the “triangle button” in the lower right corner to make the role run according to the command.
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Loop and jump tips
There are two types of special action modules in the game that, when used properly, can greatly increase our efficiency
- Circulation module
After dragging the loop module into the policy bar, you can add the number of steps you need to loop and configure the number of loops.
As shown below, we only spend 1 cycle +1 down +1 left, but can control the character to move 4 steps; The more loops you do, the more steps you save.
- Jump module
When we hit an obstacle stone, the jump module will help us to go straight over the obstacle and continue on.
At the same time, as shown in the figure below, you can choose the direction of jumping.
Two, the novice wilderness strategy
After the opening, you can see that there is a piece of step number in the lower left corner to eat. For us in the opening stage, the most important thing is to save enough steps to avoid the embarrassment of no way out.
So I decided to bite the bullet and give up the starfish (not much ore after 20 steps).
Therefore, I used the ↓+← collocation cycle strategy to consume three steps (↓, ←, each cycle one) to eat as many steps and minerals as possible.
Tips: Encountering a rock will stop you in place, but allow you to continue with your existing strategy.
The next step is to eat as many steps as possible, which can also be achieved by “circular wall flow”.
Continue to use ↓+→ with the cycle, you can always stick the wall to the right.
Here you can see a loop *4, which is very valuable and must be eaten, where jumping saves steps.
At the same time, you can eat ↓ and ← as much as possible
There will be a shell shop in the middle, but we are running low on ore at the moment, so maybe next time.
Now that we’ve got enough of each step, we’re ready to go down.