mina-touch
Mina – Touch, a convenient, lightweight small program gesture event listener library event library part logical reference to alloyFinger, hereby make a declaration and thanks
Change the log:
- 2019.03.10 Optimize listening and drawing logic, animation does not lag
- 2019.03.12 Fixed zoom flicker after second pinch, Pinch added singleZoom parameter
- Renamed 2020.12.13 mina – touch
- Upload NPM library; Optimize the way of use; To optimize the README
Supported events
- Supports PINCH scaling
- Support for rotate
- Support for pressMove drag
- Support for doubleTap double-click
- Support swipe slip
- Support longTap long press
- Support the tap on
- SingleTap is supported
The demo show
-
Demo1: Listens for the pressMove drag gesture
-
Demo2: Listening to pinch scaling and rotate gestures
-
Demo3: Tests listening to double-click events
-
Demo4: Tests listening to long-press events
Method of use
It can be roughly divided into four steps:
- NPM installs Mina-touch, and development tools build NPM
- Introduce the mina – touch
- Onload instantiates mina-touch
- WXML binding instance
The command line
NPM install Mina-touch After the installation is complete, the development tool builds the NPM
*.js
import MinaTouch from 'mina-touch'; // 1. Introduce mina-touch
Page({
onLoad: function (options) {
Onload instantiates mina-touch
// This.touch1 is created to point to the instance object
new MinaTouch(this.'touch1', {
// Listen for callbacks to events: multipointStart, doubleTap, longTap, pinch, pressMove, swipe, etc
// See github-README for details}); }});Copy the code
NOTE:
- When setData is triggered by multi-type event monitoring, it is suggested to combine the data and perform setData together in touchMove to reduce animation delay and lag caused by multiple setData in a short time (refer to Demo2).
*.wxml
Bind events to view and correspond to:
<view
catchtouchstart="touch1.start"
catchtouchmove="touch1.move"
catchtouchend="touch1.end"
catchtouchcancel="touch1.cancel"
>
</view>
<! -- touchStart -> instance object name start touchmove -> instance object name move touchEnd -> instance object name end touchCancel -> instance object name Cancel ->
Copy the code
NOTE:
- If the service is not affected, it is recommended to use catch to capture the event, otherwise it is easy to cause monitoring animation lag (refer to DEMO2).
Mina-touch :blush::blush::blush:
For details about usage and parameters, see GithubGithub.com/Yrobot/mina…
If you like mina-Touch, click Start on Github! :star2::star2::star2: