Welcome to Motion
Motion is a new tool used to create transition animations between view controllers.
Take a look at a sample Photo Collection project.
Features
- Add animations to views and layers.
- Setup custom transition animations between view controllers.
- IOS 8.0 +
- Xcode 8.0 +
Communication
- If you need help, use Stack Overflow. (Tag ‘cosmicmind’)
- If you’d like to ask a general question, use Stack Overflow.
- If you found a bug.and can provide steps to reliably reproduce it, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
Installation
Embedded frameworks require a minimum deployment target of iOS 8.
Visit the Installation page to learn how to install Motion using CocoaPods and Carthage.
Changelog
Motion is a growing project and will encounter changes throughout its development. It is recommended that the Changelog be reviewed prior to updating versions.
Motion Animations
You can add animations to any UIView or CALayer using the motion API. For example, to change the background color of a view with a 45 degree rotation:
view.motion(.backgroundColor(.blue).rotationAngle(45))Copy the code
- delay
- timingFunction
- duration
- custom
- backgroundColor
- barTintColor
- cornerRadius
- transform
- rotationAngle
- rotationAngleX
- rotationAngleY
- rotationAngleZ
- spin
- spinX
- spinY
- spinZ
- scale
- scaleX
- scaleY
- scaleZ
- translate
- translateX
- translateY
- translateZ
- x
- y
- point
- position
- shadow
- fade
- zPosition
- width
- height
- size
Motion Transitions
Motion allows for view controllers to animate between each other. By adding a value to a view’s motionIdentifier property, a view will animate to the look of another view. For example, animating a floating button to a bar:
From View Controller
button.motionIdentifier = "options"Copy the code
bar.motionIdentifier = "options"Copy the code
That’s it. By setting the motionIdentifier property, Motion animates one view to another within different view controllers.
Motion Transition Animations
View animations may be added to views that are transitioning using the motionAnimations property.
bar.motionAnimations = [.delay(0.35).duration(3)]Copy the code
To turn on Motion transitions between view controllers, set the isMotionEnabled property to true
within the view controllers that transition between each other.
Motion Delegate
Use the MotionDelegate to tap into key parts of a transition between view controllers. The available delegation methods are:
func motion(motion: Motion, willTransition fromView: UIView, toView: UIView)
func motion(motion: Motion, didTransition fromView: UIView, toView: UIView)
func motionModifyDelay(motion: Motion) -> TimeIntervalCopy the code
More documentation and samples coming your way.
License
Copyright (C) 2015 – 2017, Daniel Dahan and CosmicMind, Inc. cosmicmind.com. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
-
Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer. -
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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Neither the name of CosmicMind nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.