This is Thread class source code, convenient mobile phone view, so sent to the nuggets
/* * Copyright (c) 1994, 2016, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package java.lang; import java.lang.ref.Reference; import java.lang.ref.ReferenceQueue; import java.lang.ref.WeakReference; import java.security.AccessController; import java.security.AccessControlContext; import java.security.PrivilegedAction; import java.util.Map; import java.util.HashMap; import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentMap; import java.util.concurrent.locks.LockSupport; import sun.nio.ch.Interruptible; import sun.reflect.CallerSensitive; import sun.reflect.Reflection; import sun.security.util.SecurityConstants; /** * A <i>thread</i> is a thread of executionin a program. The Java
* Virtual Machine allows an application to have multiple threads of
* execution running concurrently.
* <p>
* Every thread has a priority. Threads with higher priority are
* executed in preference to threads with lower priority. Each thread
* may or may not also be marked as a daemon. When code running in
* some thread creates a new <code>Thread</code> object, the new
* thread has its priority initially set equal to the priority of the
* creating thread, and is a daemon thread if and only if the
* creating thread is a daemon.
* <p>
* When a Java Virtual Machine starts up, there is usually a single
* non-daemon thread (which typically calls the method named
* <code>main</code> of some designated class). The Java Virtual
* Machine continues to execute threads until either of the following
* occurs:
* <ul>
* <li>The <code>exit</code> method of class <code>Runtime</code> has been
* called and the security manager has permitted the exit operation
* to take place.
* <li>All threads that are not daemon threads have died, either by
* returning from the call to the <code>run</code> method or by
* throwing an exception that propagates beyond the <code>run</code>
* method.
* </ul>
* <p>
* There are two ways to create a new thread of execution. One is to
* declare a class to be a subclass of <code>Thread</code>. This
* subclass should override the <code>run</code> method of class
* <code>Thread</code>. An instance of the subclass can then be
* allocated and started. For example, a thread that computes primes
* larger than a stated value could be written as follows:
* <hr><blockquote><pre>
* class PrimeThread extends Thread {
* long minPrime;
* PrimeThread(long minPrime) {
* this.minPrime = minPrime;
* }
*
* public void run() { * // compute primes larger than minPrime * . . . * } * } * </pre></blockquote><hr> * <p> * The following code wouldthen create a thread and start it running:
* <blockquote><pre>
* PrimeThread p = new PrimeThread(143);
* p.start();
* </pre></blockquote>
* <p>
* The other way to create a thread is to declare a class that
* implements the <code>Runnable</code> interface. That class then
* implements the <code>run</code> method. An instance of the class can
* then be allocated, passed as an argument when creating
* <code>Thread</code>, and started. The same example in this other
* style looks like the following:
* <hr><blockquote><pre>
* class PrimeRun implements Runnable {
* long minPrime;
* PrimeRun(long minPrime) {
* this.minPrime = minPrime;
* }
*
* public void run() { * // compute primes larger than minPrime * . . . * } * } * </pre></blockquote><hr> * <p> * The following code wouldthen create a thread and start it running:
* <blockquote><pre>
* PrimeRun p = new PrimeRun(143);
* new Thread(p).start();
* </pre></blockquote>
* <p>
* Every thread has a name for identification purposes. More than
* one thread may have the same name. If a name is not specified when
* a thread is created, a new name is generated for it.
* <p>
* Unless otherwise noted, passing a {@code null} argument to a constructor
* or method in this class will cause a {@link NullPointerException} to be
* thrown.
*
* @author unascribed
* @see Runnable
* @see Runtime#exit(int)
* @see #run()
* @see #stop()* @since JDK1.0 */ public Class Thread implements Runnable {/* Make sure registerNatives is the first thing <clinit> does. */ private static native void registerNatives(); static { registerNatives(); } private volatile String name; private int priority; private Thread threadQ; private long eetop; /* Whether or not to single_step this thread. */ private boolean single_step; /* Whether or not the thread is a daemon thread. */ private boolean daemon =false;
/* JVM state */
private boolean stillborn = false;
/* What will be run. */
private Runnable target;
/* The group of this thread */
private ThreadGroup group;
/* The context ClassLoader for this thread */
private ClassLoader contextClassLoader;
/* The inherited AccessControlContext of this thread */
private AccessControlContext inheritedAccessControlContext;
/* For autonumbering anonymous threads. */
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/* ThreadLocal values pertaining to this thread. This map is maintained
* by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* InheritableThreadLocal values pertaining to this thread. This map is
* maintained by the InheritableThreadLocal class.
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
/*
* The requested stack size for this thread, or 0 if the creator did
* not specify a stack size. It is up to the VM to do whatever it
* likes with this number; some VMs will ignore it.
*/
private long stackSize;
/*
* JVM-private state that persists after native thread termination.
*/
private long nativeParkEventPointer;
/*
* Thread ID
*/
private long tid;
/* For generating thread ID */
private static long threadSeqNumber;
/* Java thread status for tools,
* initialized to indicate thread 'not yet started'
*/
private volatile int threadStatus = 0;
private static synchronized long nextThreadID() {
return ++threadSeqNumber;
}
/**
* The argument supplied to the current call to
* java.util.concurrent.locks.LockSupport.park.
* Set by (private) java.util.concurrent.locks.LockSupport.setBlocker
* Accessed using java.util.concurrent.locks.LockSupport.getBlocker
*/
volatile Object parkBlocker;
/* The object in which this thread is blocked in an interruptible I/O
* operation, if any. The blocker's interrupt method should be invoked * after setting this thread's interrupt status.
*/
private volatile Interruptible blocker;
private final Object blockerLock = new Object();
/* Set the blocker field; invoked via sun.misc.SharedSecrets from java.nio code
*/
void blockedOn(Interruptible b) {
synchronized (blockerLock) {
blocker = b;
}
}
/**
* The minimum priority that a thread can have.
*/
public final static int MIN_PRIORITY = 1;
/**
* The default priority that is assigned to a thread.
*/
public final static int NORM_PRIORITY = 5;
/**
* The maximum priority that a thread can have.
*/
public final static int MAX_PRIORITY = 10;
/**
* Returns a reference to the currently executing thread object.
*
* @return the currently executing thread.
*/
public static native Thread currentThread();
/**
* A hint to the scheduler that the current thread is willing to yield
* its current use of a processor. The scheduler is free to ignore this
* hint.
*
* <p> Yield is a heuristic attempt to improve relative progression
* between threads that would otherwise over-utilise a CPU. Its use
* should be combined with detailed profiling and benchmarking to
* ensure that it actually has the desired effect.
*
* <p> It is rarely appropriate to use this method. It may be useful
* for debugging or testing purposes, where it may help to reproduce
* bugs due to race conditions. It may also be useful when designing
* concurrency control constructs such as the ones in the
* {@link java.util.concurrent.locks} package.
*/
public static native void yield();
/**
* Causes the currently executing thread to sleep (temporarily cease
* execution) for the specified number of milliseconds, subject to
* the precision and accuracy of system timers and schedulers. The thread
* does not lose ownership of any monitors.
*
* @param millis
* the length of time to sleep in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public static native void sleep(long millis) throws InterruptedException;
/**
* Causes the currently executing thread to sleep (temporarily cease
* execution) for the specified number of milliseconds plus the specified
* number of nanoseconds, subject to the precision and accuracy of system
* timers and schedulers. The thread does not lose ownership of any
* monitors.
*
* @param millis
* the length of time to sleep in milliseconds
*
* @param nanos
* {@code 0-999999} additional nanoseconds to sleep
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative, or the value of
* {@code nanos} is not in the range {@code 0-999999}
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public static void sleep(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if(nanos >= 500000 || (nanos ! = 0 && millis == 0)) { millis++; } sleep(millis); } /** * Initializes a Thread with the current AccessControlContext. * @see#init(ThreadGroup,Runnable,String,long,AccessControlContext,boolean)
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize) {
init(g, target, name, stackSize, null, true);
}
/**
* Initializes a Thread.
*
* @param g the Thread group
* @param target the object whose run() method gets called
* @param name the name of the new Thread
* @param stackSize the desired stack size for the new thread, or
* zero to indicate that this parameter is to be ignored.
* @param acc the AccessControlContext to inherit, or
* AccessController.getContext() if null
* @param inheritThreadLocals if {@code true}, inherit initial values for
* inheritable thread-locals from the constructing thread
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc,
boolean inheritThreadLocals) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
/* Determine if it's an applet or not */ /* If there is a security manager, ask the security manager what to do. */ if (security ! = null) { g = security.getThreadGroup(); } /* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if(g == null) { g = parent.getThreadGroup(); } } /* checkAccess regardless of whether or not threadgroup is explicitly passed in. */ g.checkAccess(); /* * Do we have the required permissions? * /if(security ! = null) {if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
elsethis.contextClassLoader = parent.contextClassLoader; this.inheritedAccessControlContext = acc ! = null ? acc : AccessController.getContext(); this.target = target;setPriority(priority);
if(inheritThreadLocals && parent.inheritableThreadLocals ! = null) this.inheritableThreadLocals = ThreadLocal.createInheritedMap(parent.inheritableThreadLocals); /* Stash the specified stack sizein case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
/**
* Throws CloneNotSupportedException as a Thread can not be meaningfully
* cloned. Construct a new Thread instead.
*
* @throws CloneNotSupportedException
* always
*/
@Override
protected Object clone() throws CloneNotSupportedException {
throw new CloneNotSupportedException();
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, null, gname)}, where {@code gname} is a newly generated
* name. Automatically generated names are of the form
* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
*/
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, target, gname)}, where {@code gname} is a newly generated
* name. Automatically generated names are of the form
* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this classes {@code run} method does
* nothing.
*/
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Creates a new Thread that inherits the given AccessControlContext.
* This is not a public constructor.
*/
Thread(Runnable target, AccessControlContext acc) {
init(null, target, "Thread-" + nextThreadNum(), 0, acc, false);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (group, target, gname)} ,where {@code gname} is a newly generated
* name. Automatically generated names are of the form
* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group. * * @param target * the object whose {@code run} method is invoked when this thread * is started. If {@code null}, this thread's run method is invoked.
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group
*/
public Thread(ThreadGroup group, Runnable target) {
init(group, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, null, name)}.
*
* @param name
* the name of the new thread
*/
public Thread(String name) {
init(null, null, name, 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (group, null, name)}.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group. * * @param name * the name of the new thread * * @throws SecurityException * if the current thread cannot create a thread in the specified * thread group */ public Thread(ThreadGroup group, String name) { init(group, null, name, 0); } /** * Allocates a new {@code Thread} object. This constructor has the same * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread} * {@code (null, target, name)}. * * @param target * the object whose {@code run} method is invoked when this thread * is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*/
public Thread(Runnable target, String name) {
init(null, target, name, 0);
}
/**
* Allocates a new {@code Thread} object so that it has {@code target}
* as its run object, has the specified {@code name} as its name,
* and belongs to the thread group referred to by {@code group}.
*
* <p>If there is a security manager, its
* {@link SecurityManager#checkAccess(ThreadGroup) checkAccess}
* method is invoked with the ThreadGroup as its argument.
*
* <p>In addition, its {@code checkPermission} method is invoked with
* the {@code RuntimePermission("enableContextClassLoaderOverride")}
* permission when invoked directly or indirectly by the constructor
* of a subclass which overrides the {@code getContextClassLoader}
* or {@code setContextClassLoader} methods.
*
* <p>The priority of the newly created thread is set equal to the
* priority of the thread creating it, that is, the currently running
* thread. The method {@linkplain #setPriority setPriority} may be
* used to change the priority to a new value.
*
* <p>The newly created thread is initially marked as being a daemon
* thread if and only if the thread creating it is currently marked
* as a daemon thread. The method {@linkplain #setDaemon setDaemon}
* may be used to change whether or not a thread is a daemon.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group. * * @param target * the object whose {@code run} method is invoked when this thread * is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group or cannot override the context class loader methods.
*/
public Thread(ThreadGroup group, Runnable target, String name) {
init(group, target, name, 0);
}
/**
* Allocates a new {@code Thread} object so that it has {@code target}
* as its run object, has the specified {@code name} as its name,
* and belongs to the thread group referred to by {@code group}, and has
* the specified <i>stack size</i>.
*
* <p>This constructor is identical to {@link
* #Thread(ThreadGroup,Runnable,String)} with the exception of the fact
* that it allows the thread stack size to be specified. The stack size
* is the approximate number of bytes of address space that the virtual
* machine is to allocate for this thread's stack. <b>The effect of the
* {@code stackSize} parameter, if any, is highly platform dependent.</b>
*
* <p>On some platforms, specifying a higher value for the
* {@code stackSize} parameter may allow a thread to achieve greater
* recursion depth before throwing a {@link StackOverflowError}.
* Similarly, specifying a lower value may allow a greater number of
* threads to exist concurrently without throwing an {@link
* OutOfMemoryError} (or other internal error). The details of
* the relationship between the value of the <tt>stackSize</tt> parameter
* and the maximum recursion depth and concurrency level are
* platform-dependent. <b>On some platforms, the value of the
* {@code stackSize} parameter may have no effect whatsoever.</b>
*
* <p>The virtual machine is free to treat the {@code stackSize}
* parameter as a suggestion. If the specified value is unreasonably low
* for the platform, the virtual machine may instead use some
* platform-specific minimum value; if the specified value is unreasonably
* high, the virtual machine may instead use some platform-specific
* maximum. Likewise, the virtual machine is free to round the specified
* value up or down as it sees fit (or to ignore it completely).
*
* <p>Specifying a value of zero for the {@code stackSize} parameter will
* cause this constructor to behave exactly like the
* {@code Thread(ThreadGroup, Runnable, String)} constructor.
*
* <p><i>Due to the platform-dependent nature of the behavior of this
* constructor, extreme care should be exercised in its use.
* The thread stack size necessary to perform a given computation will
* likely vary from one JRE implementation to another. In light of this
* variation, careful tuning of the stack size parameter may be required,
* and the tuning may need to be repeated for each JRE implementation on
* which an application is to run.</i>
*
* <p>Implementation note: Java platform implementers are encouraged to
* document their implementation's behavior with respect to the * {@code stackSize} parameter. * * * @param group * the thread group. If {@code null} and there is a security * manager, the group is determined by {@linkplain * SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group. * * @param target * the object whose {@code run} method is invoked when this thread * is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*
* @param stackSize
* the desired stack size for the new thread, or zero to indicate
* that this parameter is to be ignored.
*
* @throws SecurityException
* if the current thread cannot create a thread inThe specified * thread group * * @since 1.4 */ public thread (ThreadGroup, Runnable target, String name, long stackSize) { init(group, target, name, stackSize); } /** * Causes this thread to begin execution; the Java Virtual Machine * calls the <code>run</code> method of this thread. * <p> * The result is that two threads are running concurrently: the * current thread (which returns from the call to the
* <code>start</code> method) and the other thread (which executes its
* <code>run</code> method).
* <p>
* It is never legal to start a thread more than once.
* In particular, a thread may not be restarted once it has completed
* execution.
*
* @exception IllegalThreadStateException if the thread was already
* started.
* @see #run()
* @see #stop()
*/
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW". * /if(threadStatus ! = 0) throw new IllegalThreadStateException(); /* Notify the group that this thread is about to be started * so that it can be added to the group's list of threads * and the group's unstarted count can be decremented. */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if(! started) { group.threadStartFailed(this); } } catch (Throwable ignore) { /*do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
private native void start0();
/**
* If this thread was constructed using a separate
* <code>Runnable</code> run object, then that
* <code>Runnable</code> object's run
method is called; * otherwise, this method does nothing and returns. * * Subclasses of Thread
should override this method. * * @see #start() * @see #stop() * @see #Thread(ThreadGroup, Runnable, String) */ @Override public void run() { if (target ! = null) { target.run(); } } /** * This method is called by the system to give a Thread * a chance to clean up before it actually exits. */ private void exit() { if (group ! = null) { group.threadTerminated(this); group = null; } /* Aggressively null out all reference fields: see bug 4006245 */ target = null; /* Speed the release of some of these resources */ threadLocals = null; inheritableThreadLocals = null; inheritedAccessControlContext = null; blocker = null; uncaughtExceptionHandler = null; } /** * Forces the thread to stop executing. *
* If there is a security manager installed, its checkAccess
* method is called with this
* as its argument. This may result in a * SecurityException
being raised (in the current thread). *
* If this thread is different from the current thread (that is, the current * thread is trying to stop a thread other than itself), the * security manager'
s <code>checkPermission</code> method (with a
* <code>RuntimePermission("stopThread")</code> argument) is called in
* addition.
* Again, this may result in throwing a
* <code>SecurityException</code> (inthe current thread). * <p> * The thread represented by this thread is forced to stop whatever * it is doing abnormally and to throw a newly created * <code>ThreadDeath</code> object as an exception. * <p> * It is permitted to stop a thread that has not yet been started. * If the thread is eventually started, it immediately terminates. * <p> * An application should not normally try to catch * <code>ThreadDeath</code> unless it mustdosome extraordinary * cleanup operation (note that the throwing of * <code>ThreadDeath</code> causes <code>finally</code> clauses of * <code>try</code> statements to be executed before the thread * officially dies). If a <code>catch</code> clause catches a * <code>ThreadDeath</code> object, it is important to rethrow the * object so that the thread actually dies. * <p> * The top-level error handler that reacts to otherwise uncaught * exceptions does notprint out a message or otherwise notify the
* application if the uncaught exception is an instance of
* <code>ThreadDeath</code>.
*
* @exception SecurityException if the current thread cannot
* modify this thread.
* @see #interrupt()
* @see #checkAccess()
* @see #run()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread,Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission
* @deprecated This method is inherently unsafe. Stopping a thread with
* Thread.stop causes it to unlock all of the monitors that it
* has locked (as a natural consequence of the unchecked
* <code>ThreadDeath</code> exception propagating up the stack). If
* any of the objects previously protected by these monitors were in
* an inconsistent state, the damaged objects become visible to
* other threads, potentially resulting in arbitrary behavior. Many
* uses of <code>stop</code> should be replaced by code that simply
* modifies some variable to indicate that the target thread should
* stop running. The target thread should check this variable
* regularly, and return from its run method in an orderly fashion
* if the variable indicates that it is to stop running. If the
* target thread waits for long periods (on a condition variable,
* for example), the <code>interrupt</code> method should be used to
* interrupt the wait.
* For more information, see
* <a href="{@docRoot}/.. /technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why * are Thread.stop, Thread.suspend and Thread.resume Deprecated? </a>. */ @Deprecated public final voidstop() {
SecurityManager security = System.getSecurityManager();
if(security ! = null) { checkAccess();if(this ! = Thread.currentThread()) { security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION); } } // A zero status value corresponds to"NEW", it can't change to // not-NEW because we hold the lock. if (threadStatus ! = 0) { resume(); // Wake up thread if it was suspended; no-op otherwise } // The VM can handle all thread states stop0(new ThreadDeath()); } /** * Throws {@code UnsupportedOperationException}. * * @param obj ignored * * @deprecated This method was originally designed to force a thread to stop * and throw a given {@code Throwable} as an exception. It was * inherently unsafe (see {@link #stop()} for details), and furthermore * could be used to generate exceptions that the target thread was * not prepared to handle. * For more information, see * Why * are Thread.stop, Thread.suspend and Thread.resume Deprecated? . */ @Deprecated public final synchronized void stop(Throwable obj) { throw new UnsupportedOperationException(); } /** * Interrupts this thread. * * Unless the current thread is interrupting itself, which is * always permitted, the {@link #checkAccess() checkAccess} method * of this thread is invoked, which may cause a {@link * SecurityException} to be thrown. * *
If this thread is blocked in an invocation of the {@link * Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link * Object#wait(long, int) wait(long, int)} methods of the {@link Object} * class, or of the {@link #join()}, {@link #join(long)}, {@link * #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)}, * methods of this class, then its interrupt status will be cleared and it * will receive an {@link InterruptedException}. * *
If this thread is blocked in an I/O operation upon an {@link * java.nio.channels.InterruptibleChannel InterruptibleChannel} * then the channel will be closed, the thread'
s interrupt
* status will be set. and the thread will receive a {@link * java.nio.channels.ClosedByInterruptException}. * * <p> If this thread is blockedin a {@link java.nio.channels.Selector}
* then the thread's interrupt status will be set and it will return * immediately from the selection operation, possibly with a non-zero * value, just as if the selector's {@link
* java.nio.channels.Selector#wakeup wakeup} method were invoked.
*
* <p> If none of the previous conditions hold then this thread's interrupt
* status will be set. </p>
*
* <p> Interrupting a thread that is not alive need not have any effect.
*
* @throws SecurityException
* if the current thread cannot modify this thread
*
* @revised 6.0
* @spec JSR-51
*/
public void interrupt() {
if (this != Thread.currentThread())
checkAccess();
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); // Just to set the interrupt flag
b.interrupt(this);
return;
}
}
interrupt0();
}
/**
* Tests whether the current thread has been interrupted. The
* <i>interrupted status</i> of the thread is cleared by this method. In
* other words, if this method were to be called twice in succession, the
* second call would return false (unless the current thread were
* interrupted again, after the first call had cleared its interrupted
* status and before the second call had examined it).
*
* <p>A thread interruption ignored because a thread was not alive
* at the time of the interrupt will be reflected by this method
* returning false.
*
* @return <code>true</code> if the current thread has been interrupted;
* <code>false</code> otherwise.
* @see #isInterrupted()
* @revised 6.0
*/
public static boolean interrupted() {
return currentThread().isInterrupted(true);
}
/**
* Tests whether this thread has been interrupted. The <i>interrupted
* status</i> of the thread is unaffected by this method.
*
* <p>A thread interruption ignored because a thread was not alive
* at the time of the interrupt will be reflected by this method
* returning false.
*
* @return <code>true</code> if this thread has been interrupted;
* <code>false</code> otherwise.
* @see #interrupted()
* @revised 6.0
*/
public boolean isInterrupted() {
return isInterrupted(false);
}
/**
* Tests if some Thread has been interrupted. The interrupted state
* is reset or not based on the value of ClearInterrupted that is
* passed.
*/
private native boolean isInterrupted(boolean ClearInterrupted);
/**
* Throws {@link NoSuchMethodError}.
*
* @deprecated This method was originally designed to destroy this
* thread without any cleanup. Any monitors it held would have
* remained locked. However, the method was never implemented.
* If if were to be implemented, it would be deadlock-prone in
* much the manner of {@link #suspend}. If the target thread held
* a lock protecting a critical system resource when it was
* destroyed, no thread could ever access this resource again.
* If another thread ever attempted to lock this resource, deadlock
* would result. Such deadlocks typically manifest themselves as
* "frozen" processes. For more information, see
* <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">
* Why are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
* @throws NoSuchMethodError always
*/
@Deprecated
public void destroy() {
throw new NoSuchMethodError();
}
/**
* Tests if this thread is alive. A thread is alive if it has
* been started and has not yet died.
*
* @return <code>true</code> if this thread is alive;
* <code>false</code> otherwise.
*/
public final native boolean isAlive();
/**
* Suspends this thread.
* <p>
* First, the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException </code>(in the current thread).
* <p>
* If the thread is alive, it is suspended and makes no further
* progress unless and until it is resumed.
*
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #checkAccess
* @deprecated This method has been deprecated, as it is
* inherently deadlock-prone. If the target thread holds a lock on the
* monitor protecting a critical system resource when it is suspended, no
* thread can access this resource until the target thread is resumed. If
* the thread that would resume the target thread attempts to lock this
* monitor prior to calling <code>resume</code>, deadlock results. Such
* deadlocks typically manifest themselves as "frozen" processes.
* For more information, see
* <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
*/
@Deprecated
public final void suspend() {
checkAccess();
suspend0();
}
/**
* Resumes a suspended thread.
* <p>
* First, the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException</code> (in the current thread).
* <p>
* If the thread is alive but suspended, it is resumed and is
* permitted to make progress in its execution.
*
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #checkAccess
* @see #suspend()
* @deprecated This method exists solely for use with {@link #suspend},
* which has been deprecated because it is deadlock-prone.
* For more information, see
* <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
*/
@Deprecated
public final void resume() {
checkAccess();
resume0();
}
/**
* Changes the priority of this thread.
* <p>
* First the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException</code>.
* <p>
* Otherwise, the priority of this thread is set to the smaller of
* the specified <code>newPriority</code> and the maximum permitted
* priority of the thread's thread group.
*
* @param newPriority priority to set this thread to
* @exception IllegalArgumentException If the priority is not in the
* range <code>MIN_PRIORITY</code> to
* <code>MAX_PRIORITY</code>.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #getPriority
* @see #checkAccess()
* @see #getThreadGroup()
* @see #MAX_PRIORITY
* @see #MIN_PRIORITY
* @see ThreadGroup#getMaxPriority()
*/
public final void setPriority(int newPriority) {
ThreadGroup g;
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if((g = getThreadGroup()) ! = null) {if (newPriority > g.getMaxPriority()) {
newPriority = g.getMaxPriority();
}
setPriority0(priority = newPriority);
}
}
/**
* Returns this thread's priority. * * @return this thread's priority.
* @see #setPriority
*/
public final int getPriority() {
return priority;
}
/**
* Changes the name of this thread to be equal to the argument
* <code>name</code>.
* <p>
* First the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException</code>.
*
* @param name the new name for this thread.
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #getName
* @see #checkAccess()
*/
public final synchronized void setName(String name) {
checkAccess();
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
if(threadStatus ! = 0) {setNativeName(name);
}
}
/**
* Returns this thread's name. * * @return this thread's name.
* @see #setName(String)
*/
public final String getName() {
return name;
}
/**
* Returns the thread group to which this thread belongs.
* This method returns null if this thread has died
* (been stopped).
*
* @return this thread's thread group. */ public final ThreadGroup getThreadGroup() { return group; } /** * Returns an estimate of the number of active threads in the current * thread's {@linkplain java.lang.ThreadGroup thread group} and its
* subgroups. Recursively iterates over all subgroups in the current
* thread's thread group. * * The value returned is only an estimate because the number of * threads may change dynamically while this method traverses internal * data structures, and might be affected by the presence of certain * system threads. This method is intended primarily for debugging * and monitoring purposes. * * @return an estimate of the number of active threads in the current * thread'
s thread group and in any other thread group that
* has the current thread's thread group as an ancestor */ public static int activeCount() { return currentThread().getThreadGroup().activeCount(); } /** * Copies into the specified array every active thread in the current * thread's thread group and its subgroups. This method simply
* invokes the {@link java.lang.ThreadGroup#enumerate(Thread[])}
* method of the current thread's thread group. * * An application might use the {@linkplain #activeCount activeCount} * method to get an estimate of how big the array should be, however * if the array is too short to hold all the threads, the extra threads * are silently ignored. If it is critical to obtain every active * thread in the current thread'
s thread group and its subgroups, the
* invoker should verify that the returned int value is strictly less
* than the length of {@code tarray}.
*
* <p> Due to the inherent race condition in this method, it is recommended
* that the method only be used for debugging and monitoring purposes.
*
* @param tarray
* an array into which to put the list of threads
*
* @return the number of threads put into the array
*
* @throws SecurityException
* if {@link java.lang.ThreadGroup#checkAccess} determines that
* the current thread cannot access its thread group
*/
public static int enumerate(Thread tarray[]) {
return currentThread().getThreadGroup().enumerate(tarray);
}
/**
* Counts the number of stack frames in this thread. The thread must
* be suspended.
*
* @return the number of stack frames in this thread.
* @exception IllegalThreadStateException if this thread is not
* suspended.
* @deprecated The definition of this call depends on {@link #suspend},
* which is deprecated. Further, the results of this call
* were never well-defined.
*/
@Deprecated
public native int countStackFrames();
/**
* Waits at most {@code millis} milliseconds for this thread to
* die. A timeout of {@code 0} means to wait forever.
*
* <p> This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0); }}else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
/**
* Waits at most {@code millis} milliseconds plus
* {@code nanos} nanoseconds for this thread to die.
*
* <p> This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @param nanos
* {@code 0-999999} additional nanoseconds to wait
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative, or the value
* of {@code nanos} is not in the range {@code 0-999999}
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final synchronized void join(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if(nanos >= 500000 || (nanos ! = 0 && millis == 0)) { millis++; } join(millis); } /** * Waitsfor this thread to die.
*
* <p> An invocation of this method behaves in exactly the same
* way as the invocation
*
* <blockquote>
* {@linkplain #join(long) join}{@code (0)}
* </blockquote>
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final void join() throws InterruptedException {
join(0);
}
/**
* Prints a stack trace of the current thread to the standard error stream.
* This method is used only for debugging.
*
* @see Throwable#printStackTrace()
*/
public static void dumpStack() {
new Exception("Stack trace").printStackTrace();
}
/**
* Marks this thread as either a {@linkplain #isDaemon daemon} thread
* or a user thread. The Java Virtual Machine exits when the only
* threads running are all daemon threads.
*
* <p> This method must be invoked before the thread is started.
*
* @param on
* if {@code true}, marks this thread as a daemon thread
*
* @throws IllegalThreadStateException
* if this thread is {@linkplain #isAlive alive}
*
* @throws SecurityException
* if {@link #checkAccess} determines that the current
* thread cannot modify this thread
*/
public final void setDaemon(boolean on) {
checkAccess();
if (isAlive()) {
throw new IllegalThreadStateException();
}
daemon = on;
}
/**
* Tests if this thread is a daemon thread.
*
* @return <code>true</code> if this thread is a daemon thread;
* <code>false</code> otherwise.
* @see #setDaemon(boolean)
*/
public final boolean isDaemon() {
return daemon;
}
/**
* Determines if the currently running thread has permission to
* modify this thread.
* <p>
* If there is a security manager, its <code>checkAccess</code> method
* is called with this thread as its argument. This may result in
* throwing a <code>SecurityException</code>.
*
* @exception SecurityException if the current thread is not allowed to
* access this thread.
* @see SecurityManager#checkAccess(Thread)
*/
public final void checkAccess() {
SecurityManager security = System.getSecurityManager();
if(security ! = null) { security.checkAccess(this); } } /** * Returns a string representation of this thread, including the * thread's name, priority, and thread group. * * @return a string representation of this thread. */ public String toString() { ThreadGroup group = getThreadGroup(); if (group ! = null) { return "Thread[" + getName() + "," + getPriority() + "," + group.getName() + "]"; } else { return "Thread[" + getName() + "," + getPriority() + "," + "" + "]"; } } /** * Returns the context ClassLoader for this Thread. The context * ClassLoader is provided by the creator of the thread for use * by code running in this thread when loading classes and resources. * If not {@linkplain #setContextClassLoader set}, the default is the * ClassLoader context of the parent Thread. The context ClassLoader of the * primordial thread is typically set to the class loader used to load the * application. * * If a security manager is present, and the invoker'
s class loader is not
* {@code null} and is not the same as or an ancestor of the context class
* loader, then this method invokes the security manager's {@link * SecurityManager#checkPermission(java.security.Permission) checkPermission} * method with a {@link RuntimePermission RuntimePermission}{@code * ("getClassLoader")} permission to verify that retrieval of the context * class loader is permitted. * * @return the context ClassLoader for this Thread, or {@code null} * indicating the system class loader (or, failing that, the * bootstrap class loader) * * @throws SecurityException * if the current thread cannot get the context ClassLoader * * @since 1.2 */ @callerSensitive public ClassLoader getContextClassLoader() {if (contextClassLoader == null) return null; SecurityManager sm = System.getSecurityManager(); if (sm ! = null) { ClassLoader.checkClassLoaderPermission(contextClassLoader, Reflection.getCallerClass()); } return contextClassLoader; } /** * Sets the context ClassLoader for this Thread. The context * ClassLoader can be set when a thread is created, and allows * the creator of the thread to provide the appropriate class loader, * through {@code getContextClassLoader}, to code running in the thread * when loading classes and resources. * * If a security manager is present, its {@link * SecurityManager#checkPermission(java.security.Permission) checkPermission} * method is invoked with a {@link RuntimePermission RuntimePermission}{@code * ("setContextClassLoader")} permission to see if setting the context * ClassLoader is permitted. * * @param cl * the context ClassLoader for this Thread, or null indicating the * system class loader (or, failing that, the bootstrap class loader) * * @throws SecurityException * if the current thread cannot set the context ClassLoader * * @ since 1.2 * / public void setContextClassLoader (this cl) {SecurityManager sm = System. GetSecurityManager (); if (sm ! = null) { sm.checkPermission(new RuntimePermission("setContextClassLoader")); } contextClassLoader = cl; } /** * Returns true if and only if the current thread holds the * monitor lock on the specified object. * *
This method is designed to allow a program to assert that * the current thread already holds a specified lock: *
* assert Thread.holdsLock(obj); *
* * @param obj the object on which to test lock ownership * @throws NullPointerException if obj is null * @return true if the current thread holds the monitor lock on * the specified object. * @since 1.4 */ public static native Boolean holdsLock(Object obj); private static final StackTraceElement[] EMPTY_STACK_TRACE = new StackTraceElement[0]; /** * Returns an array of stack trace elements representing the stack dump * of this thread. This method will return a zero-length array if * this thread has not started, has started but has not yet been * scheduled to run by the system, or has terminated. * If the returned array is of non-zero length then the first element of * the array represents the top of the stack, which is the most recent * method invocation in the sequence. The last element of the array * represents the bottom of the stack, which is the least recent method * invocation in the sequence. * *
If there is a security manager, and this thread is not * the current thread, then the security manager'
s
* <tt>checkPermission</tt> method is called with a
* <tt>RuntimePermission("getStackTrace")</tt> permission
* to see if it's ok to get the stack trace. * *
Some virtual machines may, under some circumstances, omit one * or more stack frames from the stack trace. In the extreme case, * a virtual machine that has no stack trace information concerning * this thread is permitted to return a zero-length array from this * method. * * @return an array of StackTraceElement, * each represents one stack frame. * * @throws SecurityException * if a security manager exists and its * checkPermission method doesn'
t allow
* getting the stack trace of thread.
* @see SecurityManager#checkPermission
* @see RuntimePermission
* @see Throwable#getStackTrace
*
* @since 1.5
*/
public StackTraceElement[] getStackTrace() {
if(this ! = Thread.currentThread()) { // checkfor getStackTrace permission
SecurityManager security = System.getSecurityManager();
if(security ! = null) { security.checkPermission( SecurityConstants.GET_STACK_TRACE_PERMISSION); } // optimization so wedo not call into the vm for threads that
// have not yet started or have terminated
if(! isAlive()) {return EMPTY_STACK_TRACE;
}
StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {this});
StackTraceElement[] stackTrace = stackTraceArray[0];
// a thread that was alive during the previous isAlive call may have
// since terminated, therefore not having a stacktrace.
if (stackTrace == null) {
stackTrace = EMPTY_STACK_TRACE;
}
return stackTrace;
} else {
// Don't need JVM help for current thread return (new Exception()).getStackTrace(); } } /** * Returns a map of stack traces for all live threads. * The map keys are threads and each map value is an array of * StackTraceElement that represents the stack dump * of the corresponding Thread. * The returned stack traces are in the format specified for * the {@link #getStackTrace getStackTrace} method. * *
The threads may be executing while this method is called. * The stack trace of each thread only represents a snapshot and * each stack trace may be obtained at different time. A zero-length * array will be returned in the map value if the virtual machine has * no stack trace information about a thread. * *
If there is a security manager, then the security manager'
s
* <tt>checkPermission</tt> method is called with a
* <tt>RuntimePermission("getStackTrace")</tt> permission as well as
* <tt>RuntimePermission("modifyThreadGroup")</tt> permission
* to see if it is ok to get the stack trace of all threads.
*
* @returna <tt>Map</tt> from <tt>Thread</tt> to an array of * <tt>StackTraceElement</tt> that represents the stack trace of * the corresponding thread. * * @throws SecurityException *if a security manager exists and its
* <tt>checkPermission</tt> method doesn't allow * getting the stack trace of thread. * @see #getStackTrace * @see SecurityManager#checkPermission * @see Public static Map
getAllStackTraces() { // check for getStackTrace permission SecurityManager security = System.getSecurityManager(); if (security ! = null) { security.checkPermission( SecurityConstants.GET_STACK_TRACE_PERMISSION); security.checkPermission( SecurityConstants.MODIFY_THREADGROUP_PERMISSION); } // Get a snapshot of the list of all threads Thread[] threads = getThreads(); StackTraceElement[][] traces = dumpThreads(threads); Map
m = new HashMap<>(threads.length); for (int i = 0; i < threads.length; i++) { StackTraceElement[] stackTrace = traces[i]; if (stackTrace ! = null) { m.put(threads[i], stackTrace); } // else terminated so we don'
,>
,>t put it in the map
}
return m;
}
private static final RuntimePermission SUBCLASS_IMPLEMENTATION_PERMISSION =
new RuntimePermission("enableContextClassLoaderOverride");
/** cache of subclass security audit results */
/* Replace with ConcurrentReferenceHashMap when/if it appears in a future
* release */
private static class Caches {
/** cache of subclass security audit results */
static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =
new ConcurrentHashMap<>();
/** queue forWeakReferences to audited subclasses */ static final ReferenceQueue<Class<? >> subclassAuditsQueue = new ReferenceQueue<>(); } /** * Verifies that this (possibly subclass) instance can be constructed * without violating security constraints: the subclass must not override * security-sensitive non-final methods, orelse the
* "enableContextClassLoaderOverride"RuntimePermission is checked. */ private static boolean isCCLOverridden(Class<? > cl) {if (cl == Thread.class)
return false;
processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);
WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);
Boolean result = Caches.subclassAudits.get(key);
if (result == null) {
result = Boolean.valueOf(auditSubclass(cl));
Caches.subclassAudits.putIfAbsent(key, result);
}
return result.booleanValue();
}
/**
* Performs reflective checks on given subclass to verify that it doesn't * override security-sensitive non-final methods. Returns true if the * subclass overrides any of the methods, false otherwise. */ private static boolean auditSubclass(final Class
subcl) { Boolean result = AccessController.doPrivileged( new PrivilegedAction
() { public Boolean run() { for (Class
cl = subcl; cl ! = Thread.class; cl = cl.getSuperclass()) { try { cl.getDeclaredMethod("getContextClassLoader", new Class
[0]); return Boolean.TRUE; } catch (NoSuchMethodException ex) { } try { Class
[] params = {ClassLoader.class}; cl.getDeclaredMethod("setContextClassLoader", params); return Boolean.TRUE; } catch (NoSuchMethodException ex) { } } return Boolean.FALSE; }}); return result.booleanValue(); } private native static StackTraceElement[][] dumpThreads(Thread[] threads); private native static Thread[] getThreads(); /** * Returns the identifier of this Thread. The thread ID is a positive *
long number generated when this thread was created. * The thread ID is unique and remains unchanged during its lifetime. * When a thread is terminated, this thread ID may be reused. * * @return this thread'
S ID. * @since 1.5 */ public longgetId() {
return tid;
}
/**
* A thread state. A thread can be in one of the following states:
* <ul>
* <li>{@link #NEW}<br>
* A thread that has not yet started is in this state.
* </li>
* <li>{@link #RUNNABLE}<br>
* A thread executing in the Java virtual machine is in this state.
* </li>
* <li>{@link #BLOCKED}<br>
* A thread that is blocked waiting for a monitor lock
* is in this state.
* </li>
* <li>{@link #WAITING}<br>
* A thread that is waiting indefinitely for another thread to
* perform a particular action is in this state.
* </li>
* <li>{@link #TIMED_WAITING}<br>
* A thread that is waiting for another thread to perform an action
* for up to a specified waiting time is in this state.
* </li>
* <li>{@link #TERMINATED}<br>
* A thread that has exited is in this state.
* </li>
* </ul>
*
* <p>
* A thread can be in only one state at a given point in time.
* These states are virtual machine states which doNot reflect * any Operating system thread states. * * @since 1.5 * @see#getState
*/
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
/**
* Returns the state of this thread.
* This method is designed for use in monitoring of the system state,
* not for synchronization control.
*
* @return this thread*/ public state getState() {// get current thread state return sun.misc.VM.toThreadState(threadStatus); } // Added in JSR-166 /** * Interface for handlers invoked when a Thread abruptly * terminates due to an uncaught exception. *
When a thread is about to terminate due to an uncaught exception * the Java Virtual Machine will query the thread for its * UncaughtExceptionHandler using * {@link #getUncaughtExceptionHandler} and will invoke the handler'
s
* <tt>uncaughtException</tt> method, passing the thread and the
* exception as arguments.
* If a thread has not had its <tt>UncaughtExceptionHandler</tt>
* explicitly set.then its <tt>ThreadGroup</tt> object acts as its
* <tt>UncaughtExceptionHandler</tt>. If the <tt>ThreadGroup</tt> object
* has no
* special requirements for dealing with the exception, it can forward
* the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler
* default uncaught exception handler}.
*
* @see #setDefaultUncaughtExceptionHandler
* @see #setUncaughtExceptionHandler
* @see ThreadGroup#uncaughtException
* @since 1.5
*/
@FunctionalInterface
public interface UncaughtExceptionHandler {
/**
* Method invoked when the given thread terminates due to the
* given uncaught exception.
* <p>Any exception thrown by this method will be ignored by the
* Java Virtual Machine.
* @param t the thread
* @param e the exception
*/
void uncaughtException(Thread t, Throwable e);
}
// null unless explicitly set
private volatile UncaughtExceptionHandler uncaughtExceptionHandler;
// null unless explicitly set
private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;
/**
* Set the default handler invoked when a thread abruptly terminates
* due to an uncaught exception, and no other handler has been defined
* for that thread.
*
* <p>Uncaught exception handling is controlled first by the thread, then
* by the thread's {@link ThreadGroup} object and finally by the default * uncaught exception handler. If the thread does not have an explicit * uncaught exception handler set, and the thread's thread group
* (including parent thread groups) does not specialize its
* <tt>uncaughtException</tt> method, then the default handler's * uncaughtException method will be invoked. *
By setting the default uncaught exception handler, an application * can change the way in which uncaught exceptions are handled (such as * logging to a specific device, or file) for those threads that would * already accept whatever " default" behavior the system * provided. * *
Note that the default uncaught exception handler should not usually * defer to the thread'
s <tt>ThreadGroup</tt> object, as that could cause
* infinite recursion.
*
* @param eh the object to use as the default uncaught exception handler.
* If <tt>null</tt> then there is no default handler.
*
* @throws SecurityException if a security manager is present and it
* denies <tt>{@link RuntimePermission}
* ("setDefaultUncaughtExceptionHandler") </tt> * * @see#setUncaughtExceptionHandler
* @see #getUncaughtExceptionHandler
* @see ThreadGroup#uncaughtException
* @since 1.5
*/
public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
SecurityManager sm = System.getSecurityManager();
if(sm ! = null) { sm.checkPermission( new RuntimePermission("setDefaultUncaughtExceptionHandler")); } defaultUncaughtExceptionHandler = eh; } /** * Returns the default handler invoked when a thread abruptly terminates * due to an uncaught exception. If the Returned Value is < TT > NULL </tt>, * there is no default. * @since 1.5 * @see#setDefaultUncaughtExceptionHandler
* @return the default uncaught exception handler for all threads
*/
public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler() {return defaultUncaughtExceptionHandler;
}
/**
* Returns the handler invoked when this thread abruptly terminates
* due to an uncaught exception. If this thread has not had an
* uncaught exception handler explicitly set then this thread's * ThreadGroup object is returned, unless this thread * has terminated, In which case < TT > NULL is returned. * @since 1.5 * @return the uncaught exception handler for this thread */ public UncaughtExceptionHandler getUncaughtExceptionHandler() { return uncaughtExceptionHandler ! = null ? uncaughtExceptionHandler : group; } /** * Set the handler invoked when this thread abruptly terminates * due to an uncaught exception. *
A thread can take full control of how it responds to uncaught * exceptions by having its uncaught exception handler explicitly set. * If no such handler is set then the thread'
s <tt>ThreadGroup</tt>
* object acts as its handler.
* @param eh the object to use as this thread's uncaught exception * handler. If null then this thread has no explicit handler. * @throws SecurityException if the current thread is not allowed to * modify this thread. * @see #setDefaultUncaughtExceptionHandler * @see ThreadGroup# uncaughtException * @ since 1.5 * / public void setUncaughtExceptionHandler (UncaughtExceptionHandler eh) { checkAccess(); uncaughtExceptionHandler = eh; } /** * Dispatch an uncaught exception to the handler. This method is * intended to be called only by the JVM. */ private void dispatchUncaughtException(Throwable e) { getUncaughtExceptionHandler().uncaughtException(this, e); } /** * Removes from the specified map any keys that have been enqueued * on the specified reference queue. */ static void processQueue(ReferenceQueue
> queue, ConcurrentMap
>,? > map) { Reference
> ref; while((ref = queue.poll()) ! = null) { map.remove(ref); } } /** * Weak key for Class objects. **/ static class WeakClassKey extends WeakReference
> { /** * saved value of the referent'
>
>s identity hash code, to maintain
* a consistent hash code after the referent has been cleared
*/
private final int hash; /** * Create a new WeakClassKey to the given object, registered * with a queue. */ WeakClassKey(Class<? > cl, ReferenceQueue<Class<? >> refQueue) { super(cl, refQueue);hash = System.identityHashCode(cl);
}
/**
* Returns the identity hash code of the original referent.
*/
@Override
public int hashCode() {
return hash;
}
/**
* Returns true if the given object is this identical
* WeakClassKey instance, or, if this object's referent has not * been cleared, if the given object is another WeakClassKey * instance with the identical non-null referent as this one. */ @Override public boolean equals(Object obj) { if (obj == this) return true; if (obj instanceof WeakClassKey) { Object referent = get(); return (referent ! = null) && (referent == ((WeakClassKey) obj).get()); } else { return false; } } } // The following three initially uninitialized fields are exclusively // managed by class java.util.concurrent.ThreadLocalRandom. These // fields are used to build the high-performance PRNGs in the // concurrent code, and we can not risk accidental false sharing. // Hence, the fields are isolated with @Contended. /** The current seed for a ThreadLocalRandom */ @sun.misc.Contended("tlr") long threadLocalRandomSeed; /** Probe hash value; nonzero if threadLocalRandomSeed initialized */ @sun.misc.Contended("tlr") int threadLocalRandomProbe; /** Secondary seed isolated from public ThreadLocalRandom sequence */ @sun.misc.Contended("tlr") int threadLocalRandomSecondarySeed; /* Some private helper methods */ private native void setPriority0(int newPriority); private native void stop0(Object o); private native void suspend0(); private native void resume0(); private native void interrupt0(); private native void setNativeName(String name); }Copy the code