1. How do you explore Alloc

When we put a breakpoint on the alloc method, we can’t go into the alloc method and see the underlying implementation. Give up advanced?? NO!!!!!! Here are three ways to unmask the alloc! Not just alloc!

1, sign a breakpoint to locate follow flow 2, by holding down the control arrow – enter method 3, assembler view follow flow

The above three methods can find the source library, and then you can go to the Apple library file address here to find the corresponding library.

2. What did Alloc do

1, compute open memory size 2, open memory 3, associated with the corresponding class

3. What does he or she do

1. Flowchart description

2, method calls – Code examples

1. Open memory

+ (id)alloc { return _objc_rootAlloc(self); } id _objc_rootAlloc(Class cls) { return callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/); } static ALWAYS_INLINE id callAlloc(Class cls, bool checkNil, bool allocWithZone=false) { #if __OBJC2__ if (slowpath(checkNil && ! cls)) return nil; if (fastpath(! cls->ISA()->hasCustomAWZ())) { return _objc_rootAllocWithZone(cls, nil); } #endif // No shortcuts available. if (allocWithZone) { return ((id(*)(id, SEL, struct _NSZone *))objc_msgSend)(cls, @selector(allocWithZone:), nil); } return ((id(*)(id, SEL))objc_msgSend)(cls, @selector(alloc)); } _objc_rootAllocWithZone(Class cls, malloc_zone_t *zone __unused) { // allocWithZone under __OBJC2__ ignores the zone parameter return _class_createInstanceFromZone(cls, 0, nil, OBJECT_CONSTRUCT_CALL_BADALLOC); } static ALWAYS_INLINE id _class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone, int construct_flags = OBJECT_CONSTRUCT_NONE, bool cxxConstruct = true, size_t *outAllocatedSize = nil) { ASSERT(cls->isRealized()); // Read class's info bits all at once for performance bool hasCxxCtor = cxxConstruct && cls->hasCxxCtor(); bool hasCxxDtor = cls->hasCxxDtor(); bool fast = cls->canAllocNonpointer(); size_t size; size = cls->instanceSize(extraBytes); if (outAllocatedSize) *outAllocatedSize = size; id obj; if (zone) { obj = (id)malloc_zone_calloc((malloc_zone_t *)zone, 1, size); } else { obj = (id)calloc(1, size); } if (slowpath(! obj)) { if (construct_flags & OBJECT_CONSTRUCT_CALL_BADALLOC) { return _objc_callBadAllocHandler(cls); } return nil; } if (! zone && fast) { obj->initInstanceIsa(cls, hasCxxDtor); } else { // Use raw pointer isa on the assumption that they might be // doing something weird with the zone or RR. obj->initIsa(cls); } if (fastpath(! hasCxxCtor)) { return obj; } construct_flags |= OBJECT_CONSTRUCT_FREE_ONFAILURE; return object_cxxConstructFromClass(obj, cls, construct_flags); }Copy the code

2. Calculate the memory size

inline size_t instanceSize(size_t extraBytes) const {
        if (fastpath(cache.hasFastInstanceSize(extraBytes))) {
            return cache.fastInstanceSize(extraBytes);
        }

        size_t size = alignedInstanceSize() + extraBytes;
        // CF requires all objects be at least 16 bytes.
        if (size < 16) size = 16;
        return size;
    }
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3: indicates the binding class

inline void objc_object::initInstanceIsa(Class cls, bool hasCxxDtor) { ASSERT(! cls->instancesRequireRawIsa()); ASSERT(hasCxxDtor == cls->hasCxxDtor()); initIsa(cls, true, hasCxxDtor); } inline void objc_object::initIsa(Class cls, bool nonpointer, UNUSED_WITHOUT_INDEXED_ISA_AND_DTOR_BIT bool hasCxxDtor) { ASSERT(! isTaggedPointer()); isa_t newisa(0); if (! nonpointer) { newisa.setClass(cls, this); } else { ASSERT(! DisableNonpointerIsa); ASSERT(! cls->instancesRequireRawIsa()); #if SUPPORT_INDEXED_ISA ASSERT(cls->classArrayIndex() > 0); newisa.bits = ISA_INDEX_MAGIC_VALUE; // isa.magic is part of ISA_MAGIC_VALUE // isa.nonpointer is part of ISA_MAGIC_VALUE newisa.has_cxx_dtor = hasCxxDtor; newisa.indexcls = (uintptr_t)cls->classArrayIndex(); #else newisa.bits = ISA_MAGIC_VALUE; // isa.magic is part of ISA_MAGIC_VALUE // isa.nonpointer is part of ISA_MAGIC_VALUE # if ISA_HAS_CXX_DTOR_BIT newisa.has_cxx_dtor = hasCxxDtor; # endif newisa.setClass(cls, this); #endif newisa.extra_rc = 1; } // This write must be performed in a single store in some cases // (for example when realizing a class because other threads // may simultaneously try to use the class). // fixme use atomics here to guarantee single-store and to // guarantee memory order w.r.t. the class index table // ... but not too atomic because we don't want to hurt instantiation isa = newisa; }Copy the code

4. What’s in Init? What’s New?

Init code, in this case self is the class passed in as an implicit argument to init.

- (id)init {
    return _objc_rootInit(self);
}


id
_objc_rootInit(id obj)
{
    // In practice, it will be hard to rely on this function.
    // Many classes do not properly chain -init calls.
    return obj;
}
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So new code is the same thing as alloc and then init

+ (id)new {
    return [callAlloc(self, false/*checkNil*/) init];
}
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