In recent years, the live broadcast industry has grown from barbaric growth to silence adjustment, and then from silence to explosion into all walks of life. With vigorous development, it has completed the innovation of the industry and the expansion of live broadcast content in a short time. In the live market, the development of one-to-one video chat source is more inclined to the social field. With the increasing demand for social networking, the development of one-to-one video chat source has been paid attention to. What are the problems we need to pay attention to in the development?
First, coding differences on different operating system platforms
1. In the development of one-to-one video chat source code, no matter hard or soft coding on the iOS platform, there is basically no difference in coding due to different chip platforms.
2, but on the Android platform is not good, because the chip platform used by different manufacturers is different, the coding difference will be relatively large, so in order to the picture of adjustable line and system compatibility, it is recommended to use soft editing in the development of one-to-one video chat source code.
Ii. How to ensure smooth hd push flow in weak network environment
1. Although 5G network has brought a lot of convenience to people’s lives, there will still be network instability. In the source code of one-to-one video chat, if the network instability will cause the connection to be reset or disconnection, thereby increasing the cost.
2. Network state detection or simple speed measurement can be realized at the pusher end, and the flow can be smoothly carried out when the network environment is unstable by dynamically switching the bit rate. Can also be in the coding, packet, push the flow stage for some fine tuning, try to use the way of losing frames to ensure the smooth flow of one-to-one chat video source code.
Three, how to optimize the opening speed of one-to-one chat video source code
Logic 1, optimization of players, players get the first key frame is displayed, and in the development of one-on-one video chat source, ensure that the server supports GOP cache, so that when playing the client and server to connect, can in the shortest possible time to get the data, save out across different geographical and operators back to the source of the transmission time.
2, do DNS resolution and optimal line selection in advance, so that users can greatly improve the loading performance when using one-to-one video chat source code.
3. By optimizing the logic of the transmission level and the business level, they complement each other to ensure that the source code of one-to-one video chat can be “opened in seconds”.
In one-on-one video chat source of development, we also note that facial features to add, video chat caton optimization issues such as monitoring, video content regulation, it seems, one-on-one video chat source development is not a simple thing, and want to live in the fierce competition in the market competition, more need to have a strong technical means for their own development increased confidence.
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