int main(int argc, char *argv[])
{
  using InternalPixelType = float;
  constexpr unsigned int Dimension = 3;
  using InternalImageType = itk::Image<InternalPixelType, Dimension>;
  using OutputPixelType = float;
  using OutputImageType = itk::Image<OutputPixelType, Dimension>;
 
  using CastingFilterType =
      itk::CastImageFilter<InternalImageType, OutputImageType>;
  CastingFilterType::Pointer caster = CastingFilterType::New(a);using ReaderType = itk::ImageSeriesReader<InternalImageType>;
  using WriterType = itk::ImageFileWriter<OutputImageType>;
 
  using ImageIOType = itk::GDCMImageIO;
  using NamesGeneratorType = itk::GDCMSeriesFileNames;
  ReaderType::Pointer reader = ReaderType::New(a); WriterType::Pointer writer = WriterType::New(a); ImageIOType::Pointer dicomIO = ImageIOType::New(a); reader->SetImageIO(dicomIO);
  NamesGeneratorType::Pointer nameGenerator = NamesGeneratorType::New(a); nameGenerator->SetUseSeriesDetails(true);
  nameGenerator->SetDirectory("D:\\software\\30dicom\\222\\14");
  writer->SetFileName("D:\\software\\30dicom\\cttt.mha");
 
  using SeriesIdContainer = std::vector<std::string>;
  const SeriesIdContainer &seriesUID = nameGenerator->GetSeriesUIDs(a);auto seriesItr = seriesUID.begin(a);auto seriesEnd = seriesUID.end(a);using FileNamesContainer = std::vector<std::string>;
  FileNamesContainer fileNames;
  std::string seriesIdentifier;
  while(seriesItr ! = seriesEnd) { seriesIdentifier = seriesItr->c_str(a); fileNames = nameGenerator->GetFileNames(seriesIdentifier);
    ++seriesItr;
  }
 
  reader->SetFileNames(fileNames);
 
  try
  {
    reader->Update(a); }catch (itk::ExceptionObject &ex)
  {
    std::cout << ex << std::endl;
    return EXIT_FAILURE;
  }
  InternalImageType::SizeType imgSize = reader->GetOutput() - >GetLargestPossibleRegion().GetSize(a); cout <<"Read the done! Original size: " << imgSize << endl;
 
  // Area growth segmentation ///
 
  using CurvatureFlowImageFilterType =
      itk::CurvatureFlowImageFilter<InternalImageType, InternalImageType>;
  CurvatureFlowImageFilterType::Pointer smoothing =
      CurvatureFlowImageFilterType::New(a);using ConnectedFilterType =
      itk::ConnectedThresholdImageFilter<InternalImageType, InternalImageType>;
  ConnectedFilterType::Pointer connectedThreshold =
      ConnectedFilterType::New(a);//smoothing->SetInput(reader->GetOutput());
  // smoothing->SetNumberOfIterations(5);
  / / smoothing - > SetTimeStep (0.125);
  connectedThreshold->SetInput(reader->GetOutput());
 
  const InternalPixelType lowerThreshold = std::stod("3600");
  const InternalPixelType upperThreshold = std::stod("4000");
  connectedThreshold->SetLower(lowerThreshold);
  connectedThreshold->SetUpper(upperThreshold);
  connectedThreshold->SetReplaceValue(255);
  InternalImageType::IndexType index1;
  index1[0] = std::stoi("295");
  index1[1] = std::stoi("98");
  index1[2] = std::stoi("159");
  connectedThreshold->AddSeed(index1);
 
  // InternalImageType::IndexType index2;
  // index2[0] = std::stoi("149");
  // index2[1] = std::stoi("172");
  // index2[2] = std::stoi("159");
  // connectedThreshold->AddSeed(index2);
 
  connectedThreshold->Update(a);//caster->SetInput(connectedThreshold->GetOutput());
  // writer->SetInput(connectedThreshold->GetOutput());
  // try
  / / {
  // writer->Update();
  // }
  // catch (const itk::ExceptionObject &excep)
  / / {
  // std::cerr << "Exception caught !" << std::endl;
  // //std::cerr << excep << std::endl;
  // }
  cout << "Saved." << imgSize << endl;
  /
   //itk to vtk
    typedef itk::ImageToVTKImageFilter<InternalImageType> itkTovtkFilterType;
    itkTovtkFilterType::Pointer itkTovtkImageFilter = itkTovtkFilterType::New(a); itkTovtkImageFilter->SetInput(connectedThreshold->GetOutput());
    itkTovtkImageFilter->Update(a); vtkSmartPointer<vtkGPUVolumeRayCastMapper> volumeMapper = vtkSmartPointer<vtkGPUVolumeRayCastMapper>::New(a); volumeMapper->SetInputData(itkTovtkImageFilter->GetOutput());
    volumeMapper->SetSampleDistance(volumeMapper->GetSampleDistance(a) /2);	// Set the ray sampling distance
 
    vtkSmartPointer<vtkVolumeProperty> volumeProperty =
        vtkSmartPointer<vtkVolumeProperty>::New(a); volumeProperty->SetInterpolationTypeToLinear(a); volumeProperty->ShadeOn(a);// Turn the shadow test on or off
    volumeProperty->SetAmbient(0.1);
    volumeProperty->SetDiffuse(0.9);  / / diffuse
    volumeProperty->SetSpecular(0.2); // Mirror reflection
    volumeProperty->SetSpecularPower(10.0);
    // Set the opacity
    vtkSmartPointer<vtkPiecewiseFunction> opacityFun =
        vtkSmartPointer<vtkPiecewiseFunction>::New(a); opacityFun->AddPoint(- 3024..0);
    opacityFun->AddPoint(129.54.0);
    opacityFun->AddPoint(145.24.0.17);
    opacityFun->AddPoint(169.92.0.63);
    opacityFun->AddPoint(395.58.0.81);
    opacityFun->AddPoint(1578.73.0.81);
    opacityFun->AddPoint(3071.0.81);
 
 
    volumeProperty->SetScalarOpacity(opacityFun); // Set the opacity transfer function
 
    // Set the color properties
    vtkSmartPointer<vtkColorTransferFunction> colorFun =
        vtkSmartPointer<vtkColorTransferFunction>::New(a); colorFun->AddRGBPoint(- 3024..0.0.0);
    colorFun->AddRGBPoint(129.54.0.55.0.25.0.15);
    colorFun->AddRGBPoint(157.02.1.1.1);
    colorFun->AddRGBPoint(169.92.0.99.0.87.0.39);
    colorFun->AddRGBPoint(395.58.1.0.88.0.66);
    colorFun->AddRGBPoint(1578.73.1.0.95.0.96);
    colorFun->AddRGBPoint(3071.0.83.0.66.1);
 
 
    volumeProperty->SetColor(colorFun);
    vtkSmartPointer<vtkVolume> volume =
        vtkSmartPointer<vtkVolume>::New(a); volume->SetMapper(volumeMapper);
    volume->SetProperty(volumeProperty);
 
    vtkSmartPointer<vtkCamera>camera = vtkSmartPointer<vtkCamera>::New(a); camera->SetViewUp(0.0.- 1);
    camera->SetPosition(0.1.0);
    camera->SetFocalPoint(0.0.0);
    camera->ComputeViewPlaneNormal(a); camera->Azimuth(10.0);
    camera->Elevation(10.0);
 
    // A renderer and render window
    vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(a); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(a); renderWindow->AddRenderer(renderer);
    renderWindow->SetSize(1000.1000);
    renderer->SetActiveCamera(camera);
    renderer->SetBackground(0.0.0);
    renderer->AddVolume(volume);
 
    // An interactor
    vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
        vtkSmartPointer<vtkRenderWindowInteractor>::New(a); renderWindowInteractor->SetRenderWindow(renderWindow);
    renderer->ResetCamera(a); renderWindow->Render(a); vtkSmartPointer<vtkInteractorStyleTrackballCamera>style = vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New(a); renderWindowInteractor->SetInteractorStyle(style);
   // renderWindowInteractor->Initialize();
   // renderWindowInteractor->Start();
    renderWindowInteractor->Initialize(a); renderWindow->Render(a); renderWindowInteractor->Start(a);return EXIT_SUCCESS;
}
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Reconstructed implants