The source code:
<html>
<div style="width:200px; height:200px;"id="cloud">test canvas</div>
<canvas style="display:none;"id="can"width="200"height="200"></canvas>
<script>(function() {
var canvas = document.getElementById('can'), context;
if(! canvas.getContext) { alert('Your browser doesn't support Canvas! ');
return;
}
context = canvas.getContext('2d');
context.fillStyle = 'red';
context.beginPath();
context.moveTo(75.40);
context.bezierCurveTo(75.37.70.25.50.25);
context.bezierCurveTo(20.25.20.62.5.20.62.5);
context.bezierCurveTo(20.80.40.102.75.120);
context.bezierCurveTo(110.102.130.80.130.62.5);
context.bezierCurveTo(130.62.5.130.25.100.25);
context.bezierCurveTo(85.25.75.37.75.40);
context.fill();
var url = context.canvas.toDataURL();
document.getElementById('cloud').style.backgroundImage = 'url("' + url + '"'; }) ();</script>
</html>
Copy the code
The effect is as follows:
Implementation principle:
For more of Jerry’s original articles, please follow the public account “Wang Zixi “: